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102 total · 102 loaded
Kinda weird so many people are having issues with it
Right now we are using AI to automate the tools we've built for ourselves. I've been wondering, who builds tools now if AI are the primary users? Will AI agents build and publish tools for the greater good? Or will vendors hold back AI generated composable modules as a competitive advantage.
Similarly for languages, I wonder if or when AI generates machine code and skips all our higher order languages we've built for human needs.
AI already builds tools for itself as part of solving a problem. I expect these to get more sophisticated with time.
> Will AI agents build and publish tools for the greater good? Or will vendors hold back AI generated composable modules as a competitive advantage.
Oh they definitely will - it'll be their last ditch attempt at staying relevant, after they get over denial phase and realize that products are already being subsumed by general AI systems, and reduced to bag of tools agents can use.
But then, for any given bag of tools, how hard will it be for an agent to build a clean-room version of it, instead of paying the vendor? This is the end of software companies as we know them.
> Similarly for languages, I wonder if or when AI generates machine code and skips all our higher order languages we've built for human needs.
That's currently too big a target to hit - the weight of all pretraining, and existing infrastructure, will keep programming languages alive for a while (human languages, that's another topic - there's not as much baggage for agent-to-agent communication).
It will take time. We've only started the co-evolution process very recently: we built agent-optimized wrappers around CLI tools and APIs, and around now that should've percolated into training data for the current or next generation of models. I imagine over time, the tools and agent preferences will co-evolve towards an equilibrium.
extremely fascinating details in here
Realtime soft lighting is possible on mobile but if he had known that, i bet claude woulda been able to do it but he didnt.
If there was even the speckle of curiosity, he would have asked beyond “dont make mistakes” but i guess he was too busy riding his bike while burning 50k to make a blog.
As an example, this was a "silly" one-shot prompt/result I created/received, which goes into a similar direction of what Felix created in terms of UX and aesthetics:
https://poster-pillar.sidequests.p-john.com/
Sure it lacks the finish and attention to detail. But this was one prompt (vs. 60 threads).
Thoughts: I find this both exciting and a bit unsettling. Idea-to-product time in tech just keeps shrinking and shrinking. I feel limited by my own ideas now (1), and by the fact that everything still remains "digital" - ChatGPT still can't build me a house or fix my broken knee (2).
It is the claim that the 60 agents produced competent optimized code when the response here clearly shows that is not the case. But I can excuse ignorance when someone is learning but there was no learning here. There was no interest in learning anything more than “i like that, no not that, make it run better”.
Then this bold claim about how creativity has somehow fundamentally changed because they found a new kind of ink for their printer. Sure kid.
(Note that latest research shows that the dunning kruger effect might only be a statistical artefact.)
Traditional software engineering is so dead for the 99% of use cases...
https://commons.wikimedia.org/wiki/File:Berin_Skyline_(39941...
I don't like this.
I don't really know how to describe this any better. I have JavaScript disabled by default and got a decent lightweight blog index. The comments here on HN didn't make much sense so I enabled JS and WebGL. An image starts to load before I get this screen: "This scene needs WebGL, which isn't available in this browser." Cool. So I try a different browser and it works, but is very laggy.
I dunno. I guess it's an impressive tech demo. I mean 3D rendering in the browser is not new, but it's impressive that AIs can do something like this. It doesn't look like total crap. I guess it looks kinda neat.
But it's a terrible user interface. It would be cool if it was some handcrafted art. Not useful but human expression through sweat and dedication.
But this is an autogenerated remix of other people's art as it looks from the credits. Arranged in a 3D scene. So it's an extremely impractical user interface for what? Looking pretty? Making me go "wow"? I mean fair, that's subjective and if people feel that way that's fair.
I don't. I don't like it. I appreciate that there is a JS free version. I like it much more.
=== End of Comment ===
=== Start of Rambling ===
Now some unfair nitpick.
When I was on the JS free version and did not know why this site is even submitted here I clicked on the post about Electron. The decent blog index made place to some dreaded slop blog page. This quote struck out to me:
> But: You might be surprised to hear that performance is not the primary reason why many Electron developers prefer a bundled engine.
I am in fact not surprised at all.
I just feel that this is descriptive.
=== End of Rambling ===
Couldn't even SSH into it any more even though Tailscale showed it as alife. Had to reboot.
So this website definitely left an impression.
https://web.archive.org/web/20170615060422/https://www.apple...
> In addition, Flash has not performed well on mobile devices
H5 animations performs much worse on all devices.
Flash animations like Felix's can run well on a Pentium III processor with 64MB memory.
Feeding animation frames through JS rather than letting the browser do its job does take a toll, but Flash freezing the entire tab while the browser plugin initialized is something I've resented the moment HTML5 came along.
In the age of the Pentium III, Flash was state of the art, but it's been a couple of decades since then.
> Flash freezing the entire tab
It's a runtime issue. .swf format is highly optimized, but it was poorly ported to iOS at that time. Adobe didn't even try.
Also the observation is kinda biased. Reimplement the same kind of animation with h5, you'd drain your battery quickly and eat your cpu0 as well. Webkit made lots of optimizations during the years.
Native plugins were universally bad. Flash was the best of the bunch, but it was still a major issue. Great potential ruined by problematic implementation.
.swf is a fine format, but the software required to display it in a browser was awful. I'm glad it's dead even though I'm sad we lose so much of the old internet now that it's buried.
Ruffle has been doing great for most games and animations, though. It has a similar startup + init + load time Flash player used to have, but without the myriad security vulnerabilities that plagued the web back when native plugins were still a thing.
Of course, Steve Jobs didn't get upset about Flash for any real technical reason. Adobe's CEO didn't entertain his bullshit so Steve threw a hissyfit and kicked Flash off Apple's platform. No technical merits can stand up the arbitrary whims of a billionaire CEO.
Certainly was 10x better than what HTML was providing at the time, HTML really only jumped forward in this department when Steve banned it on iOS.
I don’t miss it, however my friend at uni made some wicked animations in the adobe Flash editor, whatever it was called. He should’ve went onto animation etc but stuck to programming.
Oh well, at least the site itself is technically excellent.
AI still cannot solve ignorance and all these examples from and of people/anthropic really showcase this. It is like watching a monkey shake a box of crayons until something interesting comes out.
Anthropic 30k mrs a day, custom version control to handle the churn vs some dude and an email list.
It's surprising to feel that way about code projects. For most people computers always were soulless machines without anything creative associated with them. Now we're in a strange inversion of history where people who never had any idea what to do with a computer suddenly feel very creative talking to the cloud to ask it to rain down some weird and wonderful thing on them that they feel proud to post about on their social media.
Weird times. Anyway just wanted to say you're not alone.
But overall very cool and impressive.
And it was good.
the scary thing is that I love this slightly reactionary nostalgic design - mattering the content.
It probably does tell more about me than any technology or approach discussed here.
grrr...
I love the website, but one thing scares me in his list of projects:
08 Clippy 2025-nowThe remains of the wall, (Mauer) is not much visible from that point, but definitely gives certain hacker-vibes...
Just kidding. But you must have clicked somewhere. Audio autoplay hasn't been a thing on the web for years (thankfully).
For me the great app platforms:
* the terminal
* the iPhone/Android
* the web
And suddenly, the web is brought to the desktop and it is cross-platform. Everything is here on my Linux. It is the Year of the Linux Desktop and everyone is complaining about web platform. But it is web platform that has brought it here. Praise be the forces that made this happen. This man has a great website, and if he has made Electron then he is always welcome to me.
And for what it's worth, Tauri and to a lesser extent Electron is actually quite efficient. It looks bloated as hell because it allocates all kinds of RAM pages it doesn't really use in case it needs to JIT extensively (which usually get compressed or swapped out anyway), but by default it's a decent UI framework.
Tauri takes what, maybe 50MiB of RAM? It's not the most efficient way, but it's as efficient as a usable cross-platform framework gets these days. Electron is four times that, which is still better than the alternative on Linux (which was running the Windows application on Wine before Electron came along).
Telegram is written in native Qt and takes about 1750MiB of RAM on my machine to show me a chat screen. The framework isn't the issue here.