A walkable ASCII cyberpunk city in one HTML file [video]
ASCII City Update: Interiors, Elevation and Skyscrapers - https://www.youtube.com/watch?v=UCKEDWowc0o
ASCII City Update: Interiors, Elevation and Skyscrapers - https://www.youtube.com/watch?v=UCKEDWowc0o
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It is kind of shocking to me how TUIs are enjoying a bit of dev tool renaissance right now when the browser is such a capable platform.
[0] https://aleyan.com/projects/ascii-side-of-the-moon/ [1] https://ytirnity.com/play/hexwalker
Below is the DOM test for frequent vertical color changes. Press and hold the cursor over the ASCII output to change the orientation (notice the FPS drop at the top left).
If I have to open a browser which has, frankly mediocre, kb nav, then I'd rather it just be a GUI.
I guess I'm a browser detractor, though, because unless its a webserver used for quick configs then I dread using them.
For me, it's because I can SSH from my wimpy laptop to systems with hundreds of CPU cores and TBs of RAM - and use the same tools and workflows that I am used to.
The videos seem to come from a closed source project made by an outlet called Grow Now Games.
The other links were:
Glad to see HN visitors finally see it on the front page :)
“I wanted to build a city that feels alive, but is made entirely from ASCII characters.
This is a small custom engine built with JavaScript and Canvas — no Unity, Unreal, 3D models, textures, or shaders. The world is a grid-based city with roads, buildings, trees, cars, and pedestrians.
Every frame, the engine raycasts from the camera to work out perspective, depth, collisions, and what should be visible, then draws it all using letters, numbers, and symbols.
In other words: it’s a tiny 3D city made from blocks, viewed through a screen of ASCII characters.
Still a work in progress, but I’m going to keep pushing the atmosphere, detail, and interaction further.”