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So much joy being at that age and in that era of computing/gaming. Hope people are able to pass that same feeling along to the current gen in some way, shape or form.
The other day my wife got into a playground toy car for kids, 3 kids got into, and each was picking a destination while she was driving them. Wooden toy car and pretend motor sounds + an adult pretending to drive them were enough for them to get immersed.
I can't imagine having 10 hours on a Saturday to just "waste" on playing through XWing, no matter how much In want to. Retirement is looking pretty attractive.
On a chat about OpenTIE, and OpenXWA, I was talking to this. I used to be able to dive into several hours of a simulation game.
My kids are able to play Minecraft, Stardew Valley, or other immersive games.
I can't because of many reasons, and I was just saying that I'm looking forward to a time when I'll kick them out the house, tell my boss that I'm done, and strap on a VR headset and finally play through Star Wars Squadrons.
On a more serious note, there's also a really great conversion that ports the original TIE Fighter over to the later X-Wing Alliance engine [2].
And of course if you need copies of the originals, they still sell them over on GOG (Good Old Games).
[1] - https://imgpb.com/AoSwyrZ
[2] - https://www.moddb.com/mods/tie-fighter-total-conversion-tftc
I only mentioned GOG because it’s probably the easiest legal way to obtain the original assets necessary to use OpenTIE.
It is always good to see open source reimplementations of old games, but sad to see almost none of them keep MS-DOS support. It's easily the most portable and future-safe of all virtual machines you can run games in.
That may be true in general, but in this particular instance the rewrite requires a 64-bit system with a modern GPU for no particularly good reason.
I also fondly remember my cousins and I taking turns playing missions, and the two that were not playing would swivel and tilt our big office chair to give the sensation of motion, punching the chair with our fists when taking heavy fire.
I was 7 or 8 in the early 90s in Texas before I heard about Star Wars. I was playing play sword fighting with my dad, when he mentioned my broom handle looked like a lightsaber, I was like “what’s that?” My dad then proceeded to delight me with the story. It would be about 6 months later when an aunt lent us a VHS player that I would get to see it.
I grew up in the 90s, and when the special editions came out in '97, it was the kind of thing that only those of us with nostalgic dads actually went to see.
I only saw Empire at the time, don't think I saw the rest of the trilogy until shortly before the prequels came out.
> XWVM is a facilitator app to play Star Wars X-Wing from Lucas Arts and Totally Games. > We are re-implementing the executable to extend the game beyond its original hardware support.
Never quite got around to polishing it to the desired level (due to having kids), and Star Wars Squadrons ended up coming out before I even released the game.
I believe the XWA revamp project also has a VR mode
At the final missions the game became very hard, but you could cheese it by doing a failed hyperspace jump, that would race past a lot of the enemy waves.
Funnily enough doing it yourself in the game may feel like just cheating, but watching a movie one would be celebrating along.
• Custom control panels, with various switches and levers, and lights and displays.
• Multiple displays.
• Virtual reality.
• Mixed reality that shows your hands and your custom control panel, combined with the VR display outside your craft.
• Speech recognition for giving commands to your allies.
• Cockpit motion control and seat rumble.
"Keying" those shuttles to Outpost D-34 while still managing to shoot them down yourself before they burn through popcorn reinforcements is one of the high points of DOSWin gaming. Sort of the Star Wars version of Wing Commander's famous Ralari defense.
May need to find a modern HOTAS setup and immerse myself in these.
I think I would really like a Tie Fighter mobile port.
That being said I still remember all the keybindings of Tie Fighter...
... and the correct sound card settings for my Pentium.
Anybody know a modern game with a similar gameplay/vibe ?